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​How to Play
there are two How to play screens.  One to read about the objects and one to practice.  It is up to you in how you want to learn!

Each Player is given a side, either on the Rhymers(colorful) or Reasoners(colorless) village.

Initial Game Start

fort.png
Catapult.png

Catapult Tower

A player must hold down on the paintball and pull it back until they are ready to release and it hopefully hit their opponents village.

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Clean-Up Crew

To use the clean-up crew, a player must swipe the windmill multiple times, until bubbles float up.  Once the bubbles show, the player may tap on the house to randomly pick a painted house to un-paint and clean up.

cloud 1.png
Thunder2.png
Thunder2.png

Cloud Power-Up

If a player hits this cloud, then their opponent gets a bad surprise.  The cloud moves over to their opponents clean-up house and makes it inactive, causing the player to have to restart the clean-up house.

Rainbow2.png

FishBomb Power-Up

Watch out for the fishbomb!  He can randomly appear and start shooting paintballs at your house.  Swipe down on him to get rid of him and save your village.

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